“A Celebration of the Woman”
NOV 7TH, 2020 - FEB 2021
A unique online exhibition to launch our new #womensupportingwomen initiative. We are proud to introduce it under the curatorial theme ‘A Celebration of the Woman’; selected female generative and crypto artists have created special works for this particular purpose: Sofia Crespo, Maria Garcia, Lulu xXX, Helena Sarin, Angie Taylor, Sarah Zucker. We invite you to enjoy the exhibition below and if you wish to learn more about our #wsw project please visit the dedicated page here.
Selected works from the exhibition are also presented as unique NFTs on the new Ephimera platform.
SOFIA CRESPO
About her work
“The anatomical can seem to be a static field, one where the observation of the multitude of components that comprise a body can be catalogued and defined, similarities and differences alike. We too quickly can lend ourselves to the view that the purely biological is a relevant model for how we see ourselves and others, a worldview that seems banally inadequate when we see how many different forms of expression actually can and do emerge from this seemingly simple, physical starting point. It is this shared space of potential diversity that is so important to nurture and encourage, especially in the field of generative, digital arts where we can have a seemingly infinite diversity of expression, message and interactions.
These works are at once both an exploration of anatomical aesthetics that can remind us that we are composed of a diverse, rich interaction of life where the self is only a pat of a greater whole of being and simultaneously also how little any single way of viewing the world, e.g. anatomically, can tell us about how wildly different even the most similar assembly of components can express themselves. It is ever more important, especially in the field of digital, generative arts, that we encourage diversity, equality and the nurturing of individual voices, be they female, non-binary, non-human or other.”
Sofia Crespo is a generative artist working with neural networks and machine learning with a huge interest in biology-inspired technologies. One of her main focuses is the way organic life uses artificial mechanisms to simulate itself and evolve, this implying the idea that technologies are a biased product of the organic life that created them and not a completely separated object. On the side, she is also hugely concerned with the dynamic change in the role of the artists working with machine learning techniques.
MARIA GARCIA
‘Lieska María García, nacida en Cumana edo sucre Venezuela, actual trabajo en un autolavado, amante y rescatista de animales, dibujaba desde pequeña dibujaba muñecas y les colocaba una banda y una corona a la que quedara mejor, dibujaba ropa mi sueño era ser diseñadora o modelo de modas, dibujaba vestidos que tuviesen una forma unica no repetida.
Conocí el cripto arte por medio de dada, una comunidad para dibujar, donde otros artistas mutuamente responden con un dibujo, es casi como comence a dibujar en digital, cada uno a su mas raro estilo, ahora una de mis pasiones es dibujar carros.’
Lieska Maria Garcia, born in Cumana edo sucre Venezuela, now working in a car wash, lover and rescuer of animals, since childhood she drew dolls and put a band and a crown on them, she drew clothes; her dream was to be a designer or fashion model, she drew dresses that had a unique form not repeated.
She learned about crypto art through dada, a community for drawing, where other artists respond to each other with a drawing; it's almost like she started drawing in digital, each one in their own weird style, now one of her passions is drawing cars.
Lulu xXX
About her work
~ Vistas of clouds, grass swaying in a breeze, and rippling water. . . . ~
‘Peacock Romance’ is a reinterpretation of the short movie ‘Romance Sentimentale’ by Sergei Eisenstein & Grigori Aleksandrov (1930).
Artificial Intelligence techniques are used to transform black & white footage into a colorful floral animation.
Motion and Shapes are extracted from the original pictures and feed different neural networks to generate abstract animations.
It is tokenized on the blockchain as a triptych :
1/ Peacock Romance < : duration 01:06
2/ Peacock Romance - : duration 00:42
3/ Peacock Romance > : duration 00:28
“I am working in the Visual Effects Industry as a cgi/3d artist . I’m also a photographer and a software developer. I started using Machine Learning and Neural Network based Artificial Intelligence technology around 2015.
I’m using optical flow analysis tools to capture and manipulate motion from moving footage.
I’m building and using my own tools using Open-sourced and custom code. LuluxXX is a personal project to explore my taste and creativity and to refine my code.
I enjoy manipulating still digital images and motion sequences in a transformative or generative way.
I entered the #cryptoart scene in 2020 . I tokenize my work on KnownOrigin , MakersPlace and Rarible”
Visual artist and software engineer, Helena Sarin has always been working with cutting edge technologies, first at Bell Labs, designing commercial communication systems, and for the last few years as an independent consultant, developing computer vision software using deep learning. While she has always worked in tech, Helena has been doing commission work in watercolor and pastel as well as in the applied arts like fashion, food and drink styling and photography.
But art and software ran as parallel tracks in her life, all her art being analog... until she discovered GANs (Generative Adversarial Networks). Since then generative models became her primary medium.
“Much of Sarin’s work is modeled on food, flowers…” - Jason Bailey
ANGIE TAYLOR
About her work
Part one of a three-part series of animated sculptures based upon the Japanese pictorial maxim which embodies the proverb "See no evil, Hear no evil, Speak no evil".
Here we have Mizaru. She has been confronted by the horror of seeing newspapers and reality TV where women are objectified, preyed upon, often murdered and discarded like trash.
Like many of us Mizaru has difficulty coping with the cruel world she lives in. She choses to cover her eyes to block out what she is not equipped to cope with.
She escapes into the blissful world of psychadelic drugs, music & art. The distraction suggests happiness to her as she slowly kills herself before anyone else can kill her.
VR Artist, Sculptor & Animator, Angie Taylor originally studied sculpture in the 1980s. She created wood carvings, bronzes & steel constructions. She became an animator, illustrator & an Adobe demo artists in the 90's, before ditching it all to follow her art. She creates immersive VR projects, digital sculpture & animation. Her work juxtaposes a DIY, Punk ethic, & fresh immediacy of naive art, with the complexity of 3D digital technology. She also explores the challenges of neurodiversity.
SARAH ZUCKER
About her work
3gr@ces
Beauty, Mirth and Abundance: Here we do our dance in a new Classical Age. Our foundation is fertile, for we can bear the Fruits of our Memories through the Tools of Tomorrow. We are the Ancients of a Future Civilization - we lift ourselves up together.
“I see the merging of the analog and the digital as a way to highlight the strangeness of Now, and as a means of celebrating our humanity as it begins to transcend its previous definition.”
Sarah Zucker is an interdisciplinary artist based in Los Angeles. Her work merges the gorgeous and grotesque through humor, psychedelia, mysticism, and the interplay of cutting edge + obsolete technologies.